Config Functions
These config functions may only be called from inside configGame().
Methods
void addAIPlayer( string name, string avatar, int team );
// all parameters are ignored for now
void setMapSize( int x, int y );
// 3 <= x <= 17
// 3 <= y <= 17
void setNumPlayers( int numPlayers );
// 1 <= n <= 4
void setGloryGoal( int gloryGoal );
void setMapSeed( int mapSeed );
// you can set this if you always want the script to be on the same map
void setNumFluxWells( int numFluxWells );
void dontNeedDecks();
// won't ask the player to set a deck when they join
void setTurnTime(int timeInSec);
void setPlayerTimeLimit(int timeInSec);
// time limit for the whole game