Celestial Imperium
void configGame()
{
setNumPlayers(2);
addAIPlayer("Renegade Elf","Crypt Doctor",0);
}
void beforeStart()
{
Player aiPlayer=getAIPlayer(0);
int ds=aiPlayer.deckSize();
for(int n=0; n<ds; n++)
{
aiPlayer.removeDeckCard(0);
}
aiPlayer.addToDeck("Panter Disciple",0);
aiPlayer.addToDeck("Panter Disciple",0);
aiPlayer.addToDeck("Panter Disciple",0);
aiPlayer.addToDeck("Eastern Halberdier",0);
aiPlayer.addToDeck("Eastern Halberdier",0);
aiPlayer.addToDeck("Eastern Halberdier",0);
aiPlayer.addToDeck("Sky Cavalier",0);
aiPlayer.addToDeck("Sky Cavalier",0);
aiPlayer.addToDeck("Sky Cavalier",0);
aiPlayer.addToDeck("Royal Guard",0);
aiPlayer.addToDeck("Royal Guard",0);
aiPlayer.addToDeck("Royal Guard",0);
aiPlayer.addToDeck("Soldier",0);
aiPlayer.addToDeck("Soldier",0);
aiPlayer.addToDeck("Soldier",0);
aiPlayer.addToDeck("Serene Templar",0);
aiPlayer.addToDeck("Serene Templar",0);
aiPlayer.addToDeck("Serene Templar",0);
aiPlayer.addToDeck("Cathedral of Xosa",0);
aiPlayer.addToDeck("Novice Adventurer",0);
aiPlayer.addToDeck("Novice Adventurer",0);
aiPlayer.addToDeck("Pastor of Wrens",0);
aiPlayer.addToDeck("Gunnr Valkyrie",0);
aiPlayer.addToDeck("Imperial Keep",0);
aiPlayer.addToDeck("imperial Stronghold",0);
aiPlayer.addToDeck("imperial Stronghold",0);
aiPlayer.addToDeck("imperial Stronghold",0);
aiPlayer.addToDeck("Trebuchet Emplacement",0);
aiPlayer.addToDeck("Trebuchet Emplacement",0);
aiPlayer.addToDeck("Trebuchet Emplacement",0);
aiPlayer.addToDeck("Hall of Justice",0);
aiPlayer.addToDeck("Hall of Justice",0);
aiPlayer.addToDeck("Paladin of Xosa",0);
aiPlayer.addToDeck("Paladin of Xosa",0);
aiPlayer.addToDeck("Paladin of Xosa",0);
aiPlayer.addToDeck("Iron Porcupine",0);
aiPlayer.addToDeck("Iron Porcupine",0);
aiPlayer.addToDeck("Iron Porcupine",0);
aiPlayer.addToDeck("Ulg Turtle",0);
aiPlayer.addToDeck("Gunnr Valkyrie",0);
aiPlayer.addToDeck("Gunnr Valkyrie",0);
}