Dunmar Raid

Co-operative 2 player game against harder AI.

void configGame()
{
	setMapSeed(20);
	setNumPlayers(3);
	addAIPlayer("Evil Fish","Crypt Doctor",0);
}

void afterStart()
{
     infoBox("Raid!","Can you destroy Castle Dunmar?");	
}

void beforeStart()
{
	Player aiPlayer=getAIPlayer(0); 
	createEntity("Foul Obelisk",4,10,aiPlayer);
	createEntity("Foul Obelisk",10,3,aiPlayer);
	createEntity("Foul Obelisk",5,6,aiPlayer);
	createEntity("Belfry of the Restless",6,7,aiPlayer);
	createEntity("Bloodling",7,10,aiPlayer);
	createEntity("Bloodling",5,9,aiPlayer);
	createEntity("Bloodling",9,10,aiPlayer);
	createEntity("Bloodling",8,5,aiPlayer);
	createEntity("Vampiric Manticore",8,4,aiPlayer);
	createEntity("Duchess of Dunmar",7,6,aiPlayer);
	createEntity("Castle Dunmar",6,6,aiPlayer);
	createEntity("Graveyard",6,5,aiPlayer);
	createEntity("Graveyard",7,5,aiPlayer);
	createEntity("Graveyard",7,6,aiPlayer);

	setTerrain(createLocation(5,5),1,1);
	createEntity("Ghost Ship",5,5,aiPlayer);


	int ds=aiPlayer.deckSize();
	for(int n=0; n<ds; n++)
	{
		aiPlayer.removeDeckCard(0);
	}

	aiPlayer.addToDeck("Lysis",0);
	aiPlayer.addToDeck("Lysis",0);
	aiPlayer.addToDeck("Lysis",0);
	aiPlayer.addToDeck("Lysis",0);

getHumanPlayer(0).setTeam(1);
getHumanPlayer(1).setTeam(1);
}