Journeyman System Z (Test)

Aiding midknight with his campaigns he's making. WARNING: Do not copy and edit unless given permission by lord_midnight

#include 157 
#include 126

void configGame()
{
  addAIPlayer("Enemy Warlord","Crypt Doctor",0);  
  
  //ok lots to do in here, we need to set our screen size up, 
 // create vars, populate arrays etc, all kinds of stuff
   
}


void beforeStart()
{

        Player player=getHumanPlayer(0);

//First, we definitley need the hero.
//createEntity("Novice Adventurer",somelocation,somelocation,player);


}

void afterStart()
{
     infoBox("The Setting","You are a Young Journeyman who is setting out on his first adventure.  The villagers wish you luck, for you have been marked with the Mark of MidKnight, indicating you will be a great hero and warlord someday.  Little do you know the true magnitude of the adventure you soon face....");	

}

void onNewRound()
{

}


//special functions


void buildMenu()
{
//fill icons from game status list
//fill bar of 'the nothing'
}

void saveState()
{
//room id ?
//all our data gets saved for room transitions, screen changes etc
}

void buildRoom()
{
//all the basic map codes
}