Journeyman System Z (Test)
Aiding midknight with his campaigns he's making.
WARNING: Do not copy and edit unless given permission by lord_midnight
#include 157
#include 126
void configGame()
{
addAIPlayer("Enemy Warlord","Crypt Doctor",0);
//ok lots to do in here, we need to set our screen size up,
// create vars, populate arrays etc, all kinds of stuff
}
void beforeStart()
{
Player player=getHumanPlayer(0);
//First, we definitley need the hero.
//createEntity("Novice Adventurer",somelocation,somelocation,player);
}
void afterStart()
{
infoBox("The Setting","You are a Young Journeyman who is setting out on his first adventure. The villagers wish you luck, for you have been marked with the Mark of MidKnight, indicating you will be a great hero and warlord someday. Little do you know the true magnitude of the adventure you soon face....");
}
void onNewRound()
{
}
//special functions
void buildMenu()
{
//fill icons from game status list
//fill bar of 'the nothing'
}
void saveState()
{
//room id ?
//all our data gets saved for room transitions, screen changes etc
}
void buildRoom()
{
//all the basic map codes
}