MF CI
Game vs Ai using MF and CI
void configGame()
{
setNumPlayers(2);
addAIPlayer("Renegade Elf","Crypt Doctor",0);
}
void beforeStart()
{
Player aiPlayer=getAIPlayer(0);
int ds=aiPlayer.deckSize();
for(int n=0; n<ds; n++)
{
aiPlayer.removeDeckCard(0);
}
aiPlayer.addToDeck("Dwarven Hall",0);
aiPlayer.addToDeck("Hall of Justice",0);
aiPlayer.addToDeck("Hall of Justice",0);
aiPlayer.addToDeck("Hall of Justice",0);
aiPlayer.addToDeck("Dagkarnoken Fortress",0);
aiPlayer.addToDeck("Dagkarnoken Fortress",0);
aiPlayer.addToDeck("Dagkarnoken Fortress",0);
aiPlayer.addToDeck("Clay Ram",0);
aiPlayer.addToDeck("Clay Ram",0);
aiPlayer.addToDeck("Ord Stone",0);
aiPlayer.addToDeck("Ord Stone",0);
aiPlayer.addToDeck("Ord Stone",0);
aiPlayer.addToDeck("Dire Cave Cricket",0);
aiPlayer.addToDeck("Dire Cave Cricket",0);
aiPlayer.addToDeck("Paladin of Xosa",0);
aiPlayer.addToDeck("Paladin of Xosa",0);
aiPlayer.addToDeck("Paladin of Xosa",0);
aiPlayer.addToDeck("Trebuchet Emplacement",0);
aiPlayer.addToDeck("Trebuchet Emplacement",0);
aiPlayer.addToDeck("Trebuchet Emplacement",0);
aiPlayer.addToDeck("Imperial Stronghold",0);
aiPlayer.addToDeck("Imperial Stronghold",0);
aiPlayer.addToDeck("Imperial Stronghold",0);
aiPlayer.addToDeck("Iron Porcupine",0);
aiPlayer.addToDeck("Iron Porcupine",0);
aiPlayer.addToDeck("Hadth, Drill Sergant",0);
aiPlayer.addToDeck("Gunnr Valkyrie",0);
aiPlayer.addToDeck("Gunnr Valkyrie",0);
aiPlayer.addToDeck("Gunnr Valkyrie",0);
aiPlayer.addToDeck("Gully Slingers",0);
aiPlayer.addToDeck("Gully Slingers",0);
aiPlayer.addToDeck("Gully Slingers",0);
aiPlayer.addToDeck("Eastern Halberdier",0);
aiPlayer.addToDeck("Athal the Horrible",0);
aiPlayer.addToDeck("Athal the Horrible",0);
aiPlayer.addToDeck("Rithig, Titan Pariah",0);
aiPlayer.addToDeck("Blunderbuss Squad",0);
aiPlayer.addToDeck("Craig Scout",0);
aiPlayer.addToDeck("Craig Scout",0);
aiPlayer.addToDeck("Craig Scout",0);
}