Reserves vs computer
Reserves only game against the computer.
// Preset Scenario
void configGame()
{
addAIPlayer("Evil Fish","Crypt Doctor",0);
dontNeedDecks();
setTurnTime(121);
}
Entity reserves;
void beforeStart()
{
Player aiPlayer=getAIPlayer(0);
Player P1=getHumanPlayer(0);
reserves = createEntity("Reserves",-1,-1,P1);
Location start=createLocation(2,2);
setTerrain(createLocation(2,2),4,2);
Entity pit = createEntity("Dank Pit",2,2,P1);
pit.addTokens("maxhp",3);
enchantEntity(pit,"Vines of Dellen",P1);
while(P1.deckSize()>0){
P1.removeDeckCard(0);
}
}
void afterStart()
{
Player aiPlayer=getAIPlayer(0);
aiPlayer.addFlux(-4);
reserves.setDim(false);
}
void onNewRound()
{
}