Reserves vs computer

Reserves only game against the computer.

// Preset Scenario
void configGame()
{
   addAIPlayer("Evil Fish","Crypt Doctor",0);
   dontNeedDecks();
	setTurnTime(121);
}
Entity reserves; 
void beforeStart()
{
	Player aiPlayer=getAIPlayer(0); 
	Player P1=getHumanPlayer(0); 

	reserves = createEntity("Reserves",-1,-1,P1);

	Location start=createLocation(2,2);
	setTerrain(createLocation(2,2),4,2);
	Entity pit = createEntity("Dank Pit",2,2,P1);
        pit.addTokens("maxhp",3);
        enchantEntity(pit,"Vines of Dellen",P1);

	while(P1.deckSize()>0){
	   P1.removeDeckCard(0);
	}

}

void afterStart()
{
   Player aiPlayer=getAIPlayer(0);
   aiPlayer.addFlux(-4);
   reserves.setDim(false);

}

void onNewRound()
{


}