Elves and Dwarves

Elves and Dwarves

   void configGame()
{
  
   setNumPlayers(2);
   addAIPlayer("Renegade Elf","Crypt Doctor",0);
}

void beforeStart()
{
 

 
   Player aiPlayer=getAIPlayer(0);


   int ds=aiPlayer.deckSize();
   for(int n=0; n<ds; n++)
   {
      
     aiPlayer.removeDeckCard(0);
   }





 


  
   aiPlayer.addToDeck("Dwarven Hall",0);
   aiPlayer.addToDeck("Great Oak",0);
   aiPlayer.addToDeck("Great Oak",0);
   aiPlayer.addToDeck("Great Oak",0);
   aiPlayer.addToDeck("Ord Stone",0);
   aiPlayer.addToDeck("Ord Stone",0);
   aiPlayer.addToDeck("Entangle",0);
   aiPlayer.addToDeck("Entangle",0);
   aiPlayer.addToDeck("Entangle",0);
   aiPlayer.addToDeck("Home Guard",0);
   aiPlayer.addToDeck("Dwarven Warrior",0);
  aiPlayer.addToDeck("Dwarven Warrior",0);
  aiPlayer.addToDeck("Dwarven Warrior",0);
aiPlayer.addToDeck("Home Guard",0);
aiPlayer.addToDeck("Home Guard",0);
aiPlayer.addToDeck("Luminessence",0);
aiPlayer.addToDeck("Luminessence",0);
aiPlayer.addToDeck("Luminessence",0);
aiPlayer.addToDeck("Iron Porcupine",0);
aiPlayer.addToDeck("Iron Porcupine",0);
aiPlayer.addToDeck("Iron Porcupine",0);
aiPlayer.addToDeck("Hadark's Fort",0);
aiPlayer.addToDeck("Hadark's Fort",0);
aiPlayer.addToDeck("Hadark's Fort",0);
aiPlayer.addToDeck("Bamboo Watch Tower",0);
aiPlayer.addToDeck("Bamboo Watch Tower",0);
aiPlayer.addToDeck("Shield Warrior",0);
aiPlayer.addToDeck("Shield Warrior",0);
aiPlayer.addToDeck("Shield Warrior",0);
aiPlayer.addToDeck("Training",0);
aiPlayer.addToDeck("Training",0);
aiPlayer.addToDeck("Training",0);
aiPlayer.addToDeck("Goose Tamer",0);
aiPlayer.addToDeck("Goose Tamer",0);
aiPlayer.addToDeck("Goose Tamer",0);
aiPlayer.addToDeck("Hadth, Drill Sergeant",0);
aiPlayer.addToDeck("Hadth, Drill Sergeant",0);
aiPlayer.addToDeck("Hadth, Drill Sergeant",0);
aiPlayer.addToDeck("Sparrow Scouts",0);
aiPlayer.addToDeck("Sparrow Scouts",0);
aiPlayer.addToDeck("Sparrow Scouts",0);

aiPlayer.addToDeck("Ivory Spire",0);
aiPlayer.addToDeck("Ivory Spire",0);
aiPlayer.addToDeck("Attrition",0);
aiPlayer.addToDeck("Attrition",0);
aiPlayer.addToDeck("Attrition",0);










}