Dwarven Empire
Script i made based off of jed's dunmar script...testing.
void configGame()
{
setMapSeed(20);
setNumPlayers(3);
addAIPlayer("Evil Fish","Crypt Doctor",0);
}
void beforeStart()
{
infoBox("Raid!","First to 20 glory wins!! You have to be quick!! 10 rounds to take out the organ!!");
Player aiPlayer=getAIPlayer(0);
createEntity("Earthworks",3,9,aiPlayer);
createEntity("Gilded Organ",10,3,aiPlayer);
createEntity("Earthworks",5,6,aiPlayer);
createEntity("Shield Warrior",7,10,aiPlayer);
createEntity("Shield Warrior",5,9,aiPlayer);
createEntity("Shield Warrior",8,10,aiPlayer);
createEntity("Shield Warrior",8,5,aiPlayer);
createEntity("Dire Cave Cricket",8,6,aiPlayer);
createEntity("Blunderbuss Squad",8,4,aiPlayer);
createEntity("Epic Veteran",7,6,aiPlayer);
createEntity("Heart of the Mountain",6,6,aiPlayer);
createEntity("Dwarven Hall",6,5,aiPlayer);
createEntity("Dwarven Hall",7,5,aiPlayer);
createEntity("Dwarven Hall",7,6,aiPlayer);
setTerrain(createLocation(5,5),1,1);
int ds=aiPlayer.deckSize();
for(int n=0; n<ds; n++)
{
aiPlayer.removeDeckCard(0);
}
}