Dwarven Empire

Script i made based off of jed's dunmar script...testing.

void configGame()
{
   setMapSeed(20);
   setNumPlayers(3);
   
   addAIPlayer("Evil Fish","Crypt Doctor",0);
}

void beforeStart()
{
   infoBox("Raid!","First to 20 glory wins!! You have to be quick!! 10 rounds to take out the organ!!");   
   Player aiPlayer=getAIPlayer(0); 
   createEntity("Earthworks",3,9,aiPlayer);
   createEntity("Gilded Organ",10,3,aiPlayer);
   createEntity("Earthworks",5,6,aiPlayer);
   createEntity("Shield Warrior",7,10,aiPlayer);
   createEntity("Shield Warrior",5,9,aiPlayer);
   createEntity("Shield Warrior",8,10,aiPlayer);
   createEntity("Shield Warrior",8,5,aiPlayer);
   createEntity("Dire Cave Cricket",8,6,aiPlayer);
   createEntity("Blunderbuss Squad",8,4,aiPlayer);
   createEntity("Epic Veteran",7,6,aiPlayer);
   createEntity("Heart of the Mountain",6,6,aiPlayer);
   createEntity("Dwarven Hall",6,5,aiPlayer);
   createEntity("Dwarven Hall",7,5,aiPlayer);
   createEntity("Dwarven Hall",7,6,aiPlayer);

   setTerrain(createLocation(5,5),1,1);
   


   int ds=aiPlayer.deckSize();
   for(int n=0; n<ds; n++)
   {
      aiPlayer.removeDeckCard(0);
   }

   
   
}