Renegade sylvan

   void configGame()
{
   setMapSeed(20);
   setNumPlayers(2);
   addAIPlayer("Renegade Elf","Crypt Doctor",0);
}

void beforeStart()
{
   infoBox("Raid!","Suddely you hear a voice laugh: You are too late! Soon All glory will be mine, and then all the Domains will gather under my banner and I shall conquer the world! I have made the use of Soulplagues futile, so those will not save you this time! Show me some respect and RESIGN NOW or I will summon my big friends to CRUSH AND HUMILIATE YOU!!; (PS: Remember to click 'pass all' when done)");  

 
   Player aiPlayer=getAIPlayer(0);
   createEntity("Spaf's Greatbow",10,3,aiPlayer);
   createEntity("Spaf's Greatbow",10,9,aiPlayer);
   createEntity("The Coldstream guard",9,2,aiPlayer);
   createEntity("The Coldstream guard",9,9,aiPlayer);
   createEntity("Null Stone",6,6,aiPlayer);
   createEntity("Null Stone",10,3,aiPlayer);
   createEntity("Null Stone",10,9,aiPlayer);
  


   setTerrain(createLocation(10,2),5,3);
   createEntity("Emerald Spring",10,2,aiPlayer);
   createEntity("Emerald Spring",10,10,aiPlayer);
   createEntity("Grove",10,6,aiPlayer);

   createEntity("Dew Mogi",12,0,aiPlayer);
   createEntity("Dew Mogi",12,1,aiPlayer);
   createEntity("Dew Mogi",12,2,aiPlayer);
   createEntity("Dew Mogi",12,3,aiPlayer);
 
   
   

setTerrain(createLocation(10,1),1,1);
setTerrain(createLocation(9,1),1,1);
setTerrain(createLocation(8,2),1,1);
setTerrain(createLocation(8,3),1,1);
setTerrain(createLocation(9,3),1,1);
setTerrain(createLocation(11,1),1,1);
setTerrain(createLocation(11,2),1,1);
setTerrain(createLocation(11,3),1,1);
setTerrain(createLocation(10,4),1,1);
setTerrain(createLocation(11,8),1,1);
setTerrain(createLocation(11,9),1,1);
setTerrain(createLocation(11,10),1,1);
setTerrain(createLocation(10,8),1,1);
setTerrain(createLocation(9,8),1,1);
setTerrain(createLocation(8,9),1,1);
setTerrain(createLocation(8,10),1,1);
setTerrain(createLocation(9,10),1,1);
setTerrain(createLocation(11,0),1,1);
setTerrain(createLocation(12,4),1,1);
setTerrain(createLocation(10,11),1,1);

   

   int ds=aiPlayer.deckSize();
   for(int n=0; n<ds; n++)
   {
      
     aiPlayer.removeDeckCard(0);
   }



 Player player=getHumanPlayer(0);
   
   ds=player.deckSize();
   for(int n=0; n<ds; n++)
   {
      if( player.getDeckCard(n).getName()=="Soul Plague")
      {
         player.removeDeckCard(n);
         n--;
      }
   }   
 



 

aiPlayer.addToDeck("Magma Chamber",0);
   aiPlayer.addToDeck("Imperial Keep",0);
  
   aiPlayer.addToDeck("Tenderfoot Archer",0);
   aiPlayer.addToDeck("Rithig, Titan Pariah",0);
   aiPlayer.addToDeck("Rithig, Titan Pariah",0);
   aiPlayer.addToDeck("Rithig, Titan Pariah",0); 
aiPlayer.addToDeck("Athal The Horrible",0);
aiPlayer.addToDeck("Athal The Horrible",0);
aiPlayer.addToDeck("Barkskin Dragon",0);
aiPlayer.addToDeck("Acmar's Stabilizer",0);

}