Renegade sylvan
void configGame()
{
setMapSeed(20);
setNumPlayers(2);
addAIPlayer("Renegade Elf","Crypt Doctor",0);
}
void beforeStart()
{
infoBox("Raid!","Suddely you hear a voice laugh: You are too late! Soon All glory will be mine, and then all the Domains will gather under my banner and I shall conquer the world! I have made the use of Soulplagues futile, so those will not save you this time! Show me some respect and RESIGN NOW or I will summon my big friends to CRUSH AND HUMILIATE YOU!!; (PS: Remember to click 'pass all' when done)");
Player aiPlayer=getAIPlayer(0);
createEntity("Spaf's Greatbow",10,3,aiPlayer);
createEntity("Spaf's Greatbow",10,9,aiPlayer);
createEntity("The Coldstream guard",9,2,aiPlayer);
createEntity("The Coldstream guard",9,9,aiPlayer);
createEntity("Null Stone",6,6,aiPlayer);
createEntity("Null Stone",10,3,aiPlayer);
createEntity("Null Stone",10,9,aiPlayer);
setTerrain(createLocation(10,2),5,3);
createEntity("Emerald Spring",10,2,aiPlayer);
createEntity("Emerald Spring",10,10,aiPlayer);
createEntity("Grove",10,6,aiPlayer);
createEntity("Dew Mogi",12,0,aiPlayer);
createEntity("Dew Mogi",12,1,aiPlayer);
createEntity("Dew Mogi",12,2,aiPlayer);
createEntity("Dew Mogi",12,3,aiPlayer);
setTerrain(createLocation(10,1),1,1);
setTerrain(createLocation(9,1),1,1);
setTerrain(createLocation(8,2),1,1);
setTerrain(createLocation(8,3),1,1);
setTerrain(createLocation(9,3),1,1);
setTerrain(createLocation(11,1),1,1);
setTerrain(createLocation(11,2),1,1);
setTerrain(createLocation(11,3),1,1);
setTerrain(createLocation(10,4),1,1);
setTerrain(createLocation(11,8),1,1);
setTerrain(createLocation(11,9),1,1);
setTerrain(createLocation(11,10),1,1);
setTerrain(createLocation(10,8),1,1);
setTerrain(createLocation(9,8),1,1);
setTerrain(createLocation(8,9),1,1);
setTerrain(createLocation(8,10),1,1);
setTerrain(createLocation(9,10),1,1);
setTerrain(createLocation(11,0),1,1);
setTerrain(createLocation(12,4),1,1);
setTerrain(createLocation(10,11),1,1);
int ds=aiPlayer.deckSize();
for(int n=0; n<ds; n++)
{
aiPlayer.removeDeckCard(0);
}
Player player=getHumanPlayer(0);
ds=player.deckSize();
for(int n=0; n<ds; n++)
{
if( player.getDeckCard(n).getName()=="Soul Plague")
{
player.removeDeckCard(n);
n--;
}
}
aiPlayer.addToDeck("Magma Chamber",0);
aiPlayer.addToDeck("Imperial Keep",0);
aiPlayer.addToDeck("Tenderfoot Archer",0);
aiPlayer.addToDeck("Rithig, Titan Pariah",0);
aiPlayer.addToDeck("Rithig, Titan Pariah",0);
aiPlayer.addToDeck("Rithig, Titan Pariah",0);
aiPlayer.addToDeck("Athal The Horrible",0);
aiPlayer.addToDeck("Athal The Horrible",0);
aiPlayer.addToDeck("Barkskin Dragon",0);
aiPlayer.addToDeck("Acmar's Stabilizer",0);
}